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The ActionScript 3.0 quick reference guide : for developers and designers using Flash CS4 Professional / David Stiller ... [et al.].

By: Material type: TextTextSeries: Adobe developer libraryPublication details: Farnham : O'Reilly, c2009.Description: xix, 469 p. : ill. ; 23 cmISBN:
  • 9780596517359 (pbk.)
  • 0596517351 (pbk.)
Subject(s): DDC classification:
  • 006.786   22
Contents:
Introducing ActionScript 3.0 -- Discovering What You Need to Work with ActionScript 3.0 -- Looking at the Changes in ActionScript 3.0 -- Exploring the Benefits of Using ActionScript 3.0 -- ActionScript and the Flash CS4 Authoring Tool -- Creating and Working with Code -- Creating a Document Class -- Working with Library and Linkage Changes -- Copying Motion as ActionScript 3.0 -- Using ActionScript 3.0 Components -- Making Up for a Reduced Component Set -- Debugging and Troubleshooting -- How Do I Draw with Code? -- How Do I Work with the Display List? -- How Do I Work with Events? -- How Do I Work with Text? -- How Do I Work with XML? -- How Do I Work with External Assets? --
Abstract: If you're ready to give your Flash projects a considerable performance boost, learning ActionScript 3.0 is a must. This Quick Answer Guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. You'll learn key differences between the two language versions, allowing you to more easily leverage ActionScript 3.0 using Flash CS4 and other Adobe technologies like Flex and AIR.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Books Books Main library General Stacks 006.786 / ST.A 2009 (Browse shelf(Opens below)) 1 Available 005134

Includes index.

Introducing ActionScript 3.0 -- Discovering What You Need to Work with ActionScript 3.0 -- Looking at the Changes in ActionScript 3.0 -- Exploring the Benefits of Using ActionScript 3.0 -- ActionScript and the Flash CS4 Authoring Tool -- Creating and Working with Code -- Creating a Document Class -- Working with Library and Linkage Changes -- Copying Motion as ActionScript 3.0 -- Using ActionScript 3.0 Components -- Making Up for a Reduced Component Set -- Debugging and Troubleshooting -- How Do I Draw with Code? -- How Do I Work with the Display List? -- How Do I Work with Events? -- How Do I Work with Text? -- How Do I Work with XML? -- How Do I Work with External Assets? --

If you're ready to give your Flash projects a considerable performance boost, learning ActionScript 3.0 is a must. This Quick Answer Guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. You'll learn key differences between the two language versions, allowing you to more easily leverage ActionScript 3.0 using Flash CS4 and other Adobe technologies like Flex and AIR.

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