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Data structures and algorithms for game developers / Allen Sherrod.

By: Material type: TextTextPublication details: Boston, Mass. : Charles River Media, c2007.Edition: 1st edDescription: xv, 560 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 1584504951
Subject(s): DDC classification:
  • 794.81526   22
Contents:
Arrays -- Recursion -- Simple Sorting -- Link Lists -- Stacks and Queues -- Hash Tables -- Advanced Sorting -- Binary Trees -- Red-Black Trees -- Minimax Trees -- Quad Trees-- Octrees -- . Binary Space -- K-D Trees -- Sphere Trees -- Heaps -- Graphs -- Data Compression and Encryption.
Summary: Data structures and algorithms are used in every application written, and with the complexity of 3D virtual worlds and game environments growing every year, the need to manage this data efficiently is critical for programmers of all levels. For game development, the way data is managed, stored, and manipulated is critical to a games performance effectiveness and efficiency. So to be successful as a game programmer, you have to know how to create data structures and write algorithms for maximum performance. Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Books Books Main library General Stacks 794.81526 / SH.D 2007 (Browse shelf(Opens below)) 1 Available 001150

Includes index.

Arrays -- Recursion -- Simple Sorting -- Link Lists -- Stacks and Queues -- Hash Tables -- Advanced Sorting -- Binary Trees -- Red-Black Trees -- Minimax Trees -- Quad Trees-- Octrees -- . Binary Space -- K-D Trees -- Sphere Trees -- Heaps -- Graphs -- Data Compression and Encryption.

Data structures and algorithms are used in every application written, and with the complexity of 3D virtual worlds and game environments growing every year, the need to manage this data efficiently is critical for programmers of all levels. For game development, the way data is managed, stored, and manipulated is critical to a games performance effectiveness and efficiency. So to be successful as a game programmer, you have to know how to create data structures and write algorithms for maximum performance. Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development.

System requirements for accompanying CD-ROM: Windows 2000/XP or better, Mac OS X.

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