Computer graphics : (Record no. 3040)

MARC details
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 080328s2007 njua b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2006037202
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780131496705
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) u405
040 ## - CATALOGING SOURCE
Original cataloging agency EG-CaNU
Transcribing agency EG-CaNU
Modifying agency EG-CaNU
042 ## - AUTHENTICATION CODE
Authentication code ncode
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Edition number 22
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Hill, Francis S.
9 (RLIN) 8029
245 10 - TITLE STATEMENT
Title Computer graphics :
Remainder of title using OpenGL /
Statement of responsibility, etc. F.S. Hill, Jr. and Stephen M. Kelley, Jr.
250 ## - EDITION STATEMENT
Edition statement 3rd ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Upper Saddle River, NJ :
Name of publisher, distributor, etc. Pearson Prentice Hall,
Date of publication, distribution, etc. c2007.
300 ## - PHYSICAL DESCRIPTION
Extent xxii, 778 p., [16] p. of plates :
Other physical details ill. (some col.) ;
Dimensions 26 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1 Introduction to Computer Graphics -- Chapter 2 Getting Started Drawing Figures -- Chapter 3 Additional Drawing Tools -- Chapter 4 Vector Tools for Graphics -- Chapter 5 Transformations of Objects -- Chapter 6 Modeling Shapes with Polygonal Meshes -- Chapter 7 Three-Dimensional Viewing -- Chapter 8 Rendering Faces for Visual Realism -- Chapter 9 Tools for Raster Displays -- Chapter 10 Curve and Surface Design -- Chapter 11 Color Theory -- Chapter 12 Ray Tracing.
520 ## - SUMMARY, ETC.
Summary, etc. Updated throughout for the latest developments and technologies, this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Practical, accessible, and integrated in approach, it carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result.
596 ## -
-- 1
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title OpenGL.
9 (RLIN) 118
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title CIT.
9 (RLIN) 14
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer graphics.
9 (RLIN) 8030
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Kelley, Stephen M.,
Dates associated with a name 1980-
9 (RLIN) 8031
920 ## -
-- 0131496700
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Dewey Decimal Classification     Main library Main library General Stacks 01/26/2020 PURCHASE   006.6 / HI.C 2007 000501 11/24/2019 1 11/24/2019 Books