| 000 | 02149cam a2200301 a 4500 | ||
|---|---|---|---|
| 008 | 100224s2009 xxua 001 0 eng | ||
| 020 | _a9780596517359 (pbk.) | ||
| 020 | _a0596517351 (pbk.) | ||
| 035 | _a(Sirsi) u3780 | ||
| 040 |
_aEG-CaNU _c EG-CaNU _d EG-CaNU |
||
| 042 | _ancode | ||
| 082 | 0 | 4 |
_a006.786 _2 22 |
| 100 | 1 |
_aStiller, David, 1973- _97439 |
|
| 245 | 1 | 4 |
_aThe ActionScript 3.0 quick reference guide : _b for developers and designers using Flash CS4 Professional / _c David Stiller ... [et al.]. |
| 260 |
_aFarnham : _b O'Reilly, _c c2009. |
||
| 300 |
_axix, 469 p. : _b ill. ; _c 23 cm. |
||
| 490 | 0 | _aAdobe developer library | |
| 500 | _aIncludes index. | ||
| 505 | 0 | _aIntroducing ActionScript 3.0 -- Discovering What You Need to Work with ActionScript 3.0 -- Looking at the Changes in ActionScript 3.0 -- Exploring the Benefits of Using ActionScript 3.0 -- ActionScript and the Flash CS4 Authoring Tool -- Creating and Working with Code -- Creating a Document Class -- Working with Library and Linkage Changes -- Copying Motion as ActionScript 3.0 -- Using ActionScript 3.0 Components -- Making Up for a Reduced Component Set -- Debugging and Troubleshooting -- How Do I Draw with Code? -- How Do I Work with the Display List? -- How Do I Work with Events? -- How Do I Work with Text? -- How Do I Work with XML? -- How Do I Work with External Assets? -- | |
| 520 | 3 | _aIf you're ready to give your Flash projects a considerable performance boost, learning ActionScript 3.0 is a must. This Quick Answer Guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. You'll learn key differences between the two language versions, allowing you to more easily leverage ActionScript 3.0 using Flash CS4 and other Adobe technologies like Flex and AIR. | |
| 653 | _aFlash CS4 | ||
| 653 | _aDebugging and Troubleshooting | ||
| 653 | _aActionScript 3.0 | ||
| 630 | 0 | 0 |
_aFlash (Computer file) _97440 |
| 653 | _aExternal Assets -- | ||
| 650 | 0 |
_aActionScript (Computer program language) _97441 |
|
| 596 | _a1 | ||
| 999 |
_c2768 _d2768 |
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