3D programming for Windows : (Record no. 2780)

MARC details
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 100225s2007 waua b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2007928771
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780735623941
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) u3796
040 ## - CATALOGING SOURCE
Original cataloging agency EG-CaNU
Transcribing agency EG-CaNU
Modifying agency EG-CaNU
042 ## - AUTHENTICATION CODE
Authentication code ncode
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.2768
Edition number 22
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Petzold, Charles.
9 (RLIN) 7475
245 10 - TITLE STATEMENT
Title 3D programming for Windows :
Remainder of title three-dimensional graphics programming fo the Windows presentation foundation /
Statement of responsibility, etc. Charles Petzold.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Redmond, WA :
Name of publisher, distributor, etc. Microsoft Press,
Date of publication, distribution, etc. 2007.
300 ## - PHYSICAL DESCRIPTION
Extent xv 430 p. :
Other physical details ill. ;
Dimensions 23 cm.
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Lights! Camera! Mesh Geometries -- Transforms and Animation -- Axis/Ange Rotation -- Light and Shading -- Texture and Materials -- Algorithmic Mesh Geometries -- Matrix Transforms -- Quaternions -- Applications and Curiosa.
520 ## - SUMMARY, ETC.
Summary, etc. Learn to create 3D graphics for Windows—from programming legend Charles Petzold. Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You’ll get expert guidance and code samples in XAML and Microsoft Visual C#— helping you master the skills you need to create high-fidelity user interfaces. Discover how to: Define complex 3D objects with triangle meshes Enhance the illumination of 3D surfaces with light and shading effects Color 3D figures with gradients, bitmaps, and drawings Add animation with transforms and vertex manipulation Represent linear, affine, and camera transforms by using matrices Calculate vector angles, angles of rotation, and axes of rotation Generate triangle meshes efficiently by using C# code Express rotation by using quaternion computation Provide a user interface for manipulating and drawing 3D figures
596 ## -
-- 1
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Microsoft Windows (Computer file)
9 (RLIN) 324
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Windows presentation foundation.
9 (RLIN) 443
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Application program interfaces (Computer software)
9 (RLIN) 157
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Microsoft .NET Framework.
9 (RLIN) 7476
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Three-dimensional display systems.
9 (RLIN) 1189
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Dewey Decimal Classification     Main library Main library General Stacks 01/26/2020 BAC_P   005.2768 / PE.P 2007 007394 11/24/2019 1 11/24/2019 Books